Darkwing Duck fanon Wiki
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== Powers/Abilities ==
 
== Powers/Abilities ==
John Doe has no real superpowers, but is abnormally intelligent, often spouting out a fact, then wondering aloud about how he knew that. He has the uncanny ability to mimic anyone's personality and voice perfectly after even the briefest of meetings. Only two people have ever seen through his disguises, [[Gosalyn Mallard|Gosalyn]], who was able to realize he wasn't [[Darkwing Duck (character)|Darkwing]] after he didn't recognize her, and [[Megavolt]], who saw through his [[Quackerjack]] disguise when he didn't have QJ's Banna puppet.
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John Doe has no known superpowers, but is abnormally intelligent, often spouting out a fact, then wondering aloud about how he knew that. He has the uncanny ability to mimic anyone's personality and voice perfectly after even the briefest of meetings. Only two people have ever seen through his disguises, [[Gosalyn Mallard|Gosalyn]], who was able to realize he wasn't [[Darkwing Duck (character)|Darkwing]] after he didn't recognize her, and [[Megavolt]], who saw through his [[Quackerjack]] disguise when he didn't have QJ's Mr. Banana Brain puppet.
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It has been theorized by multiple respected doctors, psychologists and scientists who have examined John and his "work" that he may have a superpower he is unaware of. It is a well accepted theory that John has the ability of Hypnotic Suggestion. This would be what allows him to convince others that they are actually John Doe, and be able to steal their identity. It would also explain why they snap out of this trance like state after several days.
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[[Category:Villains]]
 
[[Category:Villains]]
 
[[Category:Characters]]
 
[[Category:Characters]]

Latest revision as of 01:31, 26 October 2017

"Are you going to put me on shock therapy? Last time someone locked me up they put me on Shock Therapy...it wasn't pleasant, I lost what few memories I still had."----Johnathan Doe to the Judge at his second Trial

Bio

There are no records of John Doe's life before five years ago, when he was apprehended after attempting to replace billionaire Flintheart Glumgold. The billionaire pressed charges, luckily John was able to escape Jail time by pleeing insanity (a suggestion given to him by his court appointed lawyer) and being appointed to a asylum. He escaped the Asylum after seeing a news report about the Justice Ducks. Deciding that he could finally be happy if he had one of their lives, he was recaptured by the Justice Ducks after abducting Gizmo Duck and stealing his Gizmo suit.

John is a amnesiac white duck, often seen wearing a grey sweater. He is unable to remember anything from before five years ago, when he was apprehended for the first time. He has stolen a total of twenty three lives, including several prison guards, his court appointed psychologist (twice), and Quackerjack.

Powers/Abilities

John Doe has no known superpowers, but is abnormally intelligent, often spouting out a fact, then wondering aloud about how he knew that. He has the uncanny ability to mimic anyone's personality and voice perfectly after even the briefest of meetings. Only two people have ever seen through his disguises, Gosalyn, who was able to realize he wasn't Darkwing after he didn't recognize her, and Megavolt, who saw through his Quackerjack disguise when he didn't have QJ's Mr. Banana Brain puppet.

It has been theorized by multiple respected doctors, psychologists and scientists who have examined John and his "work" that he may have a superpower he is unaware of. It is a well accepted theory that John has the ability of Hypnotic Suggestion. This would be what allows him to convince others that they are actually John Doe, and be able to steal their identity. It would also explain why they snap out of this trance like state after several days.